Zhujun Bamboo Wang
SENIOR EFFECTS ARTIST/ TD
OBJECTIVE
To seek a position as a Sr FX Artist / VFX Technical Director working on related fields in a collaborative, progressive, and creative environment.
QUALIFICATIONS
◆ Professional expertise in creating a wide variety of effects elements including:
- Fluid, Rigid Body, Cloth & Fur Simulations
◆ Procedural CG elements generating - Crowd Simulation, Procedural Modeling & Shading
◆ Building tools from Houdini, Maya, Nuke (Hscript, VEX, MEL, Python)
◆ Experience with pipeline development
◆ 12 years’ fine art training background
4 years’ experience of traditional animation
3 years’ experience of 3D animation and visual effects
◆ Capable of multitasking and working under pressure to meet project requirements independently and as well as an effective team player
WORK EXPERIENCE
2013 Summer - M-Digital Studio
2014 Summer FX Artist
Responsible for creating VFX shots, R&D, and pipeline building for game cinematic and commercial projects
◆ Created effects elements including liquid, smoke, fire, particles and storm
◆ Customized vector field force for a liquid simulation
◆ Rendered and test-composed multi-passes deep sequence
◆ Developed volumetric projection lighting pipeline for fire illuminatiom
2013 Summer - Short film Garden of Sand
2014 Spring FX Lead/ VFX Supervisor
◆ Led a VFX team of 15 people on over 30 VFX shots
◆ Trained fellow FX Artists on Dynamics FX workflow
◆ Designed and created all visual effects - Tasks included:
Modeling, camera layout, setting up lights and rendering, test-compositing, matte-painting and dynamics effects
◆ Coordinated onsite shooting for 15 VFX shots
◆ worked closely with Director, DP, and PD to incorporate VFX aspect in the shooting process
2014 Fall Ingenuity Engine
FX Artist
Created FX for a car crash scene
Task included - smoke, debris, water splash, and glass shattering
◆ Diagnosed and discovered a solution for an animation high speed problem.
◆ Developed a systemswitches instanced and RBD debris to achieve the best quality with minimum resource ◆ Designed a method to overcome a limitation of Houdini to optimize the workflow
2015 Apr - Sep Base FX
EFX Artist
Responsible for design and accomplish various of FX shots
Projects include Monster Hunt, Chronicles of the Ghostly Tribe
2015 Oct - 2017 Apr MPC Montreal
FX Artist
Responsible for design and accomplish various of FX shots
Projects include: Suicide Squad, Fantastic Beasts and Where to Find Them, Pirates of the Caribbean 5(2017), and Alien Covenant’s(2017)
2017 Jun - 2018 Feb VHQ Beijing
Sr FX Artist
Responsible for design and accomplish various of FX shots
Projects include: Forever Young (2018), Ipartment (2018)
2018 Mar - 2019 Aug Mr X Montreal
FX Artist
Responsible for design and accomplish various of FX shots
Projects include: Narcos Mexico (season 1, Netflix, 2018), Vice (2018), The Truth about Harry Quebet Affair (2018), Pet Semetary (2019), Ad Astra (2019), Knightfall 2 (2019), Monster Hunter (2021)
2019 Aug - Present Reel FX Animation Studio Montreal
Sr FX Artist
Responsible for design and accomplish various of FX shots for feature animation projects.
Projects include: Scoob! 1 (2020), Rumble (2021)
2013 Spring CGI FX Artist for independent film Love Hurts
2014 Spring Dynamic FX Artist for animation The Snake & The Fox
2014 Summer FX Artist for independent film Herbst
SKILL SET
Computer Skills
3D - Houdini, Maya, Massive, Realflow, Mudbox
Renderer - Mantra, Mental Ray, Renderman
Scripting - Mel / Python / VEX / Hscript
Compositing - After Effects, Nuke
2D software - Photoshop, Flash, AI
Editing - Final Cut Pro, Premiere
Addition Skills
Environment Concept Design / 3D Layout / 2D Animation / Graphic Design
EDUCATION
2013 Dec Academy of Art University/ Animation and Visual Effects - MFA
2010 Jun Zhejiang University of Multimedia and Communication/ Animation School - BFA
AWARDS
2009 Dec Third place of Ad Post category, Chinese College Graphic Design Competition.
- Artwork <Sense Of Water> for Hanwang tablet product.
2010 Jun Excellent Thesis of Zhejiang Province, China. (top 1% of the graduation class)
- Thesis project: concept art for 2D short animation <Transfer into Butterfly>.